Rocket League is a bona fide hit for indie developer Psyonix, which has raked in almost $50 million in sales from the soc-automobile recreation, reviews the Wall Street Journal.
Psyonix evolved Rocket League over a two-yr duration for Rocket League Items below $2 million, said Dave Hagewood, the studio's founder and CEO, in an interview with the Wall Street Journal. The organization stored the lights on by means of doing contract paintings for games like Mass Effect 3.
Since the launch of Rocket League in July on PlayStation 4 — wherein it became available unfastened for LOLGA the month to PlayStation Plus subscribers — and Windows PC, Psyonix has counted greater than eight million registered players. The studio introduced in the course of The Game Awards 2015 that it's far bringing Rocket League to Xbox One in February; on the awards show, the sport received trophies within the Best Independent Game and Best Sports/Racing Game classes.
Psyonix has supported Rocket League with a steady circulation of unfastened and paid downloadable content material, including new maps, cars and modes. This week, the company released the game's winter occasion, which added in a hockey-like "Snow Day" mode.